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";s:4:"text";s:9228:"With that in mind, the one that I think will be the most useful addition to your PvP squad is Miho. So many teams rely on landing big critical hits and she is a counter to this strategy. Not the only one. When Dimension Hole and second awakenings were added to Summoners War, we got a second awakening for the Fairy, Inugami, Pixie and Warbear families. I'd suggest using the Water Warbear for skill ups. The Monster Guide of Monsters: 3, 4, and 5* Mons, Homunculus (Support) Best Skill Tree Paths, Trial of Ascension (ToA) In-depth Guide – Units, Runes and Stats, Team Composition. The third skill has a larger damage multiplier and can apply Brand to the target. Gorgo - second awakened on 100% Crit (80%)(swift/energy as fast as possible but not faster than tiana or if you have 3 very fast sets of energy that’s best - spd/hp/hp) Lusha - second awakened (vampire / energy spa/hp/hp or hp/hp/hp - goal is 60k+ hp since no defense break) Ursha (Fire Warbear) is a food monster in Summoners War. When Dimension Hole and second awakenings were added to Summoners War, we got a second awakening for the Fairy, Inugami, Pixie and Warbear families. Every player should have a max skilled Light Inugami. His brothers Roaq and Ikaru come close but require teams built around them. Her first skill stuns and heals her and her second does damage and decreases the enemy attack bar. Skills. ... Gorgo hits all enemies, reduces the attack bar and attack breaks. And where do you plan to use him? HP: 11205 Attack: 351 Defense: 549 Speed: 102 Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters. Aside from that, he's very easy to farm skill ups for. Cairos is too big of a category to sum up with one monster. (Reusable in 5 turns), eval(ez_write_tag([[300,250],'summonerswar_co-banner-1','ezslot_4',158,'0','0']));Skill 3 (Awakened): Protection of Light (Passive): The inflicted damage of one attack won’t exceed 20% of the MAX HP. Hands down, it's got to be Kro. One of the best bait monsters in the game. "Summoners War" is the game I play the most. I rushed him yesterday all the way from 2 to 6*, and second awakening. Kro is mostly self-sufficient and can be swapped into almost any existing raid team and work well. Just wondering why you chose to do for CD build. His first skill is a single target attack bar reduction, which is useful, but it's his second skill you'll find most useful. Subreddit for mobile game Summoners War: Sky Arena. Above all, you need to consider these factors: Gorgo-Dark Warbear: Gorgo is the best 2A Monster for ToA. If you continue to use this site we will assume that you are happy with it. If her first two skills were awful this alone would still make her great (see Garo) but that's not the case. Effectively, this is similar to running despair, but without having to run despair. It's Kro's second and third abilities that really shine. What makes Kro so useful is that he brings two necessary debuffs to a raid with Defense Break and Brand. I re-runed him and was able to have higher speed with the decent damaging stats. Which Monster you have the most duplicates of. Just a few months later, they added even more seconds awakenings for the Martial Arts cat and Werewolf families. Leader Skill: Increases the HP of ally monsters with Light attribute by 30%. Kro has a defense break on his first skill just like the rest of his family—it can apply dots, but that doesn't do much here. The five other units can bring extra debuffs like slow, glancing hits, attack break, etc. Defense Break gains a chance to decrease the attack bar, strip lets you recover some of your own attack bar if there isn't anything to strip and the heal is 5% better. Copyright © 2017 - 2020 Com2Us. You likely already have one. Gorgo hits all enemies, reducing the attack bar and attack breaks. Any teams in mind? Would you mind elaborating a bit on his overall potential? Let us know how you like him. Furthermore, he'll hit even harder if there are more debuffs in play. I wanted an aoe nuke that hard cc with atb knockback. The Fire and Wind Warbear are 2-star monsters you'll see in your shop every day, and the Water is a farmable 3-star. Once Lusha gets bugged fixed the way it would work is Jamire speed lead, Tiana strip, /atk bar boost, Gorgo aoe stun/atk bar decrease/atk pwr break, Lusha nuke one person- Jamire resets skills - Other team awakes from stun - repeat - tiana atk bar boost, gorgo restun - Lusha Nuke again - Jamire nuke - if anything still alive tiana aoe. The Second Awakening feature in Summoners War, introduced back in June, has given new life to underpowered and overlooked 2* and 3* monsters. Miho is the best monster to second awaken for PvP. Discuss the latest gameplay, news and events with fellow summoners around the globe. (Automatic Effect), Sustain – Vampire/Revenge(Def%/Def%/Def%), eval(ez_write_tag([[300,250],'summonerswar_co-large-leaderboard-2','ezslot_1',159,'0','0']));Shield Will – Shield / Shield / Will (SPD or DEF% / DEF% or CRIT R% / DEF%), Bruiser – Violent / Revenge or Will (SPD or DEF% / CRIT D% / DEF%), HP Build – Violent / Will (SPD or HP% / HP% / HP%), Very tanky with his passive So at this point, we have a total of 30 different monsters you can grind for. We use cookies to ensure that we give you the best experience on our website. Strong stuns and provokes Was a decent fan of his 1st awakened for and I was worried about his nuke being changed to a CC passive. So any buff is welcome. He's a super nuker! Fairly curious to know how well he works after 2nd awakening. I don’t have G3 tunes but I am building him and Lusha first for an AD team: Tiana - swift/will (fast as possible - spd/cd/atk), Gorgo - second awakened on 100% Crit (80%)(swift/energy as fast as possible but not faster than tiana or if you have 3 very fast sets of energy that’s best - spd/hp/hp), Lusha - second awakened (vampire / energy spa/hp/hp or hp/hp/hp - goal is 60k+ hp since no defense break). Additionally your Attack Bar increases by 50%. Of course, the passive kicks in here as well. Building him myself thinking team up with my Rica out dark serpent, I also have him built for more than 3 years already lol He helped me a lot in early game so I also 2A him the first day Although I don't think CD slot 4 is worth it I tried him with and without CD and I would say that the difference in dmg isn't that big and I would rather go for HP slot 4, I've been thinking the same thing but haven't been hearing anyone talk about him. e.g. Dungeons: There’s little use for Ramagos in Dungeons apart from the Hall of Light. I love mobile games and RPGs. If you have Psama which I don’t you can swap him for Jamire for faster tiana just no skill reset. I went crit damage with a verad-esque build in mind. The runes on him are meh and he isn’t max level but he’ll be strong once I finish working on him. Miho's Eye for an Eye passive ability. Which monsters are worth second awakening? Both will do more damage based on the number of harmful effects on the enemy. eval(ez_write_tag([[300,250],'summonerswar_co-medrectangle-3','ezslot_2',164,'0','0'])); Leader Skill: Increases the HP of ally monsters with Light attribute by 30%.eval(ez_write_tag([[300,250],'summonerswar_co-medrectangle-4','ezslot_5',156,'0','0'])); Skill 1: Impact [180%ATK + 250%DEF]: Unleashes a shock wave that has a 25% chance to stun and a 10% chance to taunt the enemy. I'll have to expand on this at a later date for Giant, Dragon and Necro. The Dark Warbear gets an incredible upgrade once second awakened. He's good in a lot of places but he shines most in Raids because of the six-member team format. Also, did you use him before already or did you only 2A him because of the improved skills? Warbear is a group of monsters in Summoners War that consists of 3 natural 2 star monsters and 2 natural 3 star monsters. That being said, Belladeon is 90% effective without its second awakening, so I'm going to have to give this one to Gorgo. It's a staple of every beginner's roster and recommended on cookie-cutter teams for both Giant and Dragon. He really needs skillups on s2. I've been wanting someone to test him out; S1 is single target ATB reducer that scales on hp, S2 is an aoe ATB reducer that also has an attack debuff for 2 turns, S3 is a passive that gives 20% crit and 50% potential to stun on said crit, Seems like as you said he would be a good tank/bruiser that can lock down and potentially have a good amount of damage to boot. Since each one takes one to three weeks to get depending on your level and stable of monsters, I'm going to try and help you decide which monster is worth second awakening first. Press J to jump to the feed. We use cookies to personalize content and ads, to provide social media features and to analize our traffic, those informations are also shared with our advertising partners who may combine them with other information you've provided them or they've collected from your use of their services. The self-revive makes him very easy to carry with no runes and no wasted mana. The damage will be pretty lack luster without it. ";s:7:"keyword";s:19:"gorgo summoners war";s:5:"links";s:672:"Columbus Circle Shooting, Roll With The Punches Similar Sayings, On The Rocks Watch Online, British Virgin Islands Visa, Jjeds Jnj, Reflectly App, ";s:7:"expired";i:-1;}